#include "stdafx.h"
#include "game.h"
#include <iostream>

int
main(int argc, char **argv) {
	try {
		rpg::Game::execute();
	} catch(std::exception &e) {
		std::cerr << e.what() << std::endl;
	} catch(CEGUI::Exception &e) {
		std::cerr << e.getMessage() << std::endl;
	}
	return 0;
}